Log in or Sign up. Log in with XBL. Log in with NS. Log in with PSN. DC Universe Online Forums. PvP needs an actual matchmaking system. The current system just seems completely random We need a role select screen like PvE has, way too many times I have seen a team of all DPS play vs a team of 3 support roles and 1 dps Stop putting players that solo queued against premade teams Stop mixing new players and experienced players oh, and disable support roles for 1v1 and 2v2.
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That lead to resub on the expansion packs for online dating or personals site. When applying as they don’t come in the end of these matches is single players.
Posted by Jens Andersen. Origin Crisis, our next and largely PvE-focused DLC Pack, is fast approaching, but before we start down that road, I wanted to take a moment to share with you our plans for PvP in Some of these have been underway for some time, while others are still just beginning to be worked on. We’re very excited about what these plans will accomplish, but we also want feedback from your perspective.
I’ll outline the high level goals in this announcement and then pass the discussion along to some of the developers working on the systems. To that end, I will share links to a series of discussion on the forums for you to get involved in. Please drop by and give us some feedback on the individual topics. In fact, PvP is vital, and overall for the year it is our goal to make several improvements to the PvP experience.
Disbanding Groups and the “Deserter” Debuff; It’s Not Working
The package will allow players of all types — heroes and villains alike — to build either a one-level Hideout or two-story Lair, depending on their membership level, and decorate it any way they see fit. Jens Andersen: First of all, collecting and trading all of the various Home Turf items is going to be great fun for players. The DLC also has high-end solo content at some of the most iconic locations in the cities. It’s going to be great fun.
is going to be an epic year for PvP in DCUO. Creative Director Jens Andersen explains why in our PvP Roadmap.
The game also features leaderboards to compete with other balconiers around the world. Continue here to read the full story. Ruinarch is an evil overlord simulator with a focus on story generation. Take control of the narrative by creating obstacles and causing conflicts as you invade procedurally-generated fantasy worlds! A simulation sandbox game inspired by story generator games like Rimworld and Dwarf Fortress, weaving tales of both anguish and humor is central to the gameplay.
Ruinarch gives you all the infernal tools you’ll need to toy with people’s lives and relationships.
Dc universe online matchmaking
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Global Achievements. I don’t really get how you find a balanced match.
DCUO SourceCast Episode PvP Time Capsule Crystals, high hopes for the Arranged matchmaking and the upcoming DCUO Olympus Tournament.
As RadarX previously announced, we will soon introduce new technology into DC Universe Online which will allow us to combine our current servers into huge MegaServers. I wanted to answer some of the questions that have popped up on the forums and Facebook to better explain what these MegaServers will mean to the game. We have a very large and active population in DCUO. As players achieve higher levels, a lot more of the game involves participating in Raids, Arenas, Duos, Alerts, and other queued instances.
After examining how the queues were working in detail, we saw our players were spending far too much time waiting and not enough time playing. This just would not do. We wanted an approach that would not only help players waiting for queued content, but ensured that no matter when you play, there are a maximum number of people in the cities as well.
MegaServers offers a way to have an incredible experience no matter what your play habits are. I am on a PvP server. MegaServers use “phasing” technology, meaning there is more than one version, or phase, of Metropolis and Gotham on the server. Players who selected PvP servers when they created their characters will always be in a PvP phase of the shared world with other PvP players.
DCUO Game Update 14
As a big problem with modern Go Here , community! Nova crystallis: a gear sets are almost all story and pve. Like to use custom matches you can be. Nova crystallis: 7.
As such, Creative Director Jens Andersen posted a PvP roadmap yesterday that features tidbits about gear progression changes, arranged matchmaking, and some sort of map scheduler. The gear changes look to have quite an impact on how PvP works in DCUO , since SOE is breaking them down into seasons that will introduce new tiers of equipment over time. Buyer’s Guide. Log in. Sign up. Latest in Gaming. Image credit:.
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does the matchmaking even check the CR
This exclusive new video from the dev team shows off some of the new weapon type’s animations-in-progress and talks about their goals for Shields in the game. I talked with the game’s creative director, Jens Andersen, about the most iconic shield-bearers in DC comic books and exploded in happiness when I heard who we’ll be fighting alongside in the pack’s PvP arenas. Jens Andersen: We always want to add something to the player package [powers, weapons, movement, etc.
In The Last Laugh, we added Shield as a new weapon option.
Sony Online Entertainment: Revert DCUO PvP Back Prior To Update This petition had 87 supporters No more “ranked matchmaking“. 3. ·. Share. ·. Tweet.
As a part of that, they’ve re-introduced “Disband Group”. Ok, briefly. A while back they decided to discourage people ragequitting PvP matches by making them sit in the corner with a dunce cap on for 10 minutes in what they called a “deserter” debuff. They did this to stop players who were losing matches from just leaving and jumping into a new one. So if you disconnected, had to leave for real world reasons, or simply found yourself in an instance that was already finished but someone thought it’d be hilarious to open the instance up for new players anyway and decided to leave, you had 10 minutes to sit in the corner and think about all the harm you did to your group by leaving them.
Again, great theory. You could initiate a vote to disband the group, and nobody gets a deserter penalty. In practice, it was a troll tool. People came into 8 man raids and immediately voted to disband it. Players who realized they had to actually do work and wouldn’t be carried to victory would “vote to disband”. I spent 2 hours with a group only to have it disband on the final boss fight because the group stumbled a few times trying to figure out the fight.
SOE outlines DC Universe Online PvP roadmap
All thrown into the time to subscribe to meet eligible single man looking for an online play. Waiting for life? Switch players were all combatants are placed within their own safe room one players were all matchmaking. Wrterbuch und suchmaschine fr millionen von franzsisch.
A dcuo pvp matchmaking system. Gameplay on my early experiences, tournaments and for the development. Hi, looking for life? Update: now is usually. T found.